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FXPHD AFX222 After Effects Broadcast Design 視效基地:影視廣告級別AE設計教學 英文DVD版

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軟體名稱: FXPHD AFX222 After Effects Broadcast Design
語系版本: 英文DVD版
光碟片數: 單片裝 (單面 DVD)
破解說明: 無
系統支援: Windows XP/Vista
軟體類型: 教學
更新日期: 2009.06.10
相關網址: http://www.fxphd.com/courseInfo.php#AFX222
軟體簡介: (以官方網站為準)
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教學:
Class 1: Taking a client storyboard through to the design stages and then
building the project in After Effects, creating an infinite type zoom wit
h vector artwork, incorporating client changes and then preparing the fil
e for output

Class 2: A look into Particle systems available in After Effects, their f
eatures and some examples. Creation of a 5 second animation using some of
the particle systems discussed, and a look at creating fake 3D reflection
s and building a simple camera rig

Class 3: An exploration of some of the features of Trapcode Particular. T
his is a project based class where we look at using animated custom parti
cles, attaching particles to lights, using expressions and creating motio
n paths for the particles

Class 4: This lesson looks at techniques for cutting up bitmap images and
animating them, including using expressions to make a walk cycle

Class 5: Exploring 3D multipass rendering, and how to use them in After E
ffects. First a brief explanation of the types of passes that can be outp
ut from most 3D applications. Then a look at some real world examples. Fi
nally a look at using 3D passes with Trapcode Form and Particular

Class 6: Part 1 of 2. In this class we will build a 5 second bumper/ prom
o for a TV show. Well track some camera motion to add a handheld feel to
the AE camera. Then well take this and animate some moves in 3D, adding
in copy and some extra elements

Class 7: Part 2 of 2. In this class we finish building a 5 second bumper/
promo for a TV show

Class 8: Part 1 of 3. We will look at some methods of using 3D renders an
d exported data in our After Effects comps. Taking multipass renders and
enhancing them. Using the camera data from the 3D application to match ou
r AE 3D layers to the 3D render. Also, pasting multiple paths into shape
layers, animating shape layers and adding effects

Class 9: Part 2 of 3. In this class we continue building the project we s
tarted last week. We look at using mattes combined with continually raste
rising layers and shape layers to draw on a logo

Class 10: Part 3 of 3. In this class we finish building the no logo proje
ct. We composite a 3D render onto After Effects 3D layers. Add in some ex
tra details and finally prepare the animation for final output, looking a
t correcting unsafe colours

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